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- #Rimworld mod manager mod list how to
- #Rimworld mod manager mod list install
- #Rimworld mod manager mod list mods
- #Rimworld mod manager mod list code
Please do not decompile my mods, but use the original source code available on GitHub, so license information in the source code is preserved. If this is the case, the original author & license will either be given in the source code, or be in a LICENSE file next to the content. Parts of the code in this mod, and some of the content may be licensed by their original authors. text, imagery, sounds) in this mod is licensed under the CC-BY-SA 4.0 license. Do what you want, but give me credit.Īll original content (e.g. Īll original code in this mod is licensed under the MIT license. Please read this guide before creating a bug report,Īnd then create a bug report here Īll current and past versions of this mod can be downloaded from GitHub. This function can be turned off in Mod Managers’ settings
#Rimworld mod manager mod list mods
These promotions let you easily discover other (new) mods by your favourite author(s), and even quickly subscribe to them! When a Steam Workshop mod is selected (or a local copy of a steam workshop mod), Mod Manager will automatically look for other mods by the same author, and show you a promotion for any mods you don’t already have.
#Rimworld mod manager mod list install
If a loaded modlist contains mods you do not have installed, but are available on the workshop, you can quickly install the mod by clicking the button in the mod details. To delete a mod list (only the list, not the actual mods), click the mod list button, select the list to be deleted, and then choose the delete option. Any mods that couldn’t be matched to your current list of mods will be greyed out. To load a modlist, click the mod list button, then select the save game or mod list you want to load mods from. You will have to choose a unique name, and the mod list will be stored in a folder next to your save games. Mod list backupsYou can create mod lists by clicking the mod list button underneath your active mods, and selecting ‘save current list’. Note: You may want to occasionally delete obsolete local copies, as having many mods in the mod folder will make RimWorld take longer to start, and the Mod Manager window take longer to open. Local mods are created in the RimWorld/Mods folder, and can be manually deleted, or deleted by clicking the corresponding button underneath the mod details. Doing this will make sure any updates to the steam version will not break your game in progress. Local mod copiesYou can make a local copy of any steam mods (or all active steam mods at once) by clicking the corresponding button underneath the mod details (or active mods list).
#Rimworld mod manager mod list how to
See the documentation for details on how to implement this. discover other mods by your favourite author(s)Īllows modders to create a Manifest.xml file, enabling a bunch of features that should have been in vanilla.drag and drop activation and reordering.
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create and delete local copies of steam mods.separate lists for available and active mods.
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